Then, the following turns, it becomes a gazillion bleeding damage! The hero only receives a few points of damage. You'll see, it's rather funny the first time a giant crab with a ton of protection attacks your hero with it's Arterial Pinch ability. Amphibians, giant crabs, flying jellyfish and other atrocities. ![]() Here, the monsters that await you are from the depth. No edits to this work are allowed without direct permission.The Cove, a dungeon that can hurt pretty bad. This item and its content are not authorized for posting except under the Steam account Ripowal or Cerebralcloud92. All content in the game is Copyright Red Hook Studios Inc. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. "The Warlord" is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. Though the Warlord already has custom sounds, a suite of improved sounds will be patched in the near future. Using Advance, Retreat and Change Formation causes the target to use barks as though moved against their will. Two Town Events: Recruit two Warlords Resolve level to idle Warlords in Hamlet, both with additional effects ![]() Debuff their Stress received.īuff all allies’ Stun Resist, Debuff Resist, Death Resist, and Crits Received. On Attack Hit: Buff Others: +5 ACC vs HP Above 50%īuff all allies’ DMG vs Unholy, Beast, Human and Eldritch enemies. On Attack Hit: Buff Others: +10% DMG vs HP Above 50% On Horn Rush Hit: Bleed 3pts/rd for 3 rds On Riposte Hit: Self: Heal 1 pt/rd for 3 rds If the target is slain, party receives small stress heal. Moderate damage and accuracy attack that is increased against enemies below 50% HP. No damage attack that ignores guard and pulls enemy 3. Reduce ally damage received during guard. Guard the allies in position 3 and 4 and activate riposte. Shuffles enemy party, debuffs enemy Move Resist and DMG Received. Low damage attack that hits every enemy and pushes the Warlord back 3. Damage increases the greater the distance between the Warlord and the target enemy. Moderate damage attack that pushes the enemy back 3 and pushes the Warlord forward 3. Pushes ally back 2, buffs target ally DODGE and Move Resist and buffs Warlord’s Riposte DMG and ACC. Pushes ally forward 2, buffs target ally ACC and Crit and buffs Warlord’s Horn Rush DMG and Move Chance. The Warlord begins each combat with Change Formation set to push her back 3 and each use alternates between pushing her forward and back. ![]() As a free action once per turn, Change Formation can be used to push the Warlord back 3 and activate the Advance skill, or push the Warlord forward 3 and activate the Retreat skill. The Warlord has a unique movement skill, Change Formation, which replaces the standard movement skill. When the situation calls for her to plant herself at the front, it takes quite a force to shift the Warlord from the melee where she puts her greataxe to great use and shields her rearmost allies with her bulk. The Warlord is highly mobile and imparts that dexterity on her allies she moves them into position ahead of their deadliest strikes, or can simply return less flexible allies where they belong without wasting their turn if the enemy has caught them off guard. Not even the opposition can hold formation in the face of the Warlord’s taunts, horns and hooves. Comrades weave through the ranks at the cue of her warhorn. No matter the odds, she provides an inspiring example to her allies, heartened by her calls to action and the sight of her greataxe felling lingering foes. Her great mass and might ensures she can always find a position to observe and control the flow of battle, whether she is retaliating on behalf of the comrades at her back or preparing a devastating assault to break the enemy line. The Warlord is a hardened commander at home in any position on the battlefield, moving easily between front and rear of the group. “In the proper position, even the distant moon will shift the tide.”
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